<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-281305973760871261</id><updated>2012-01-29T21:24:20.674-08:00</updated><category term='March&apos;s attempt at a &apos;spelling error&apos; free blog'/><category term='Frode video'/><title type='text'>AMEblog</title><subtitle type='html'>Autumn Moon Entertainment's Blog</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>19</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-6607849997920455860</id><published>2010-12-22T10:53:00.000-08:00</published><updated>2010-12-22T10:55:39.290-08:00</updated><title type='text'>Merry Christmas and Happy Holidays</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_svxit1X4zwg/TRJJkgEKptI/AAAAAAAAAEc/trh1VEHwXVM/s1600/AME%2BChristmas%2BCard%2B2010%2B2.jpg"&gt;&lt;img style="text-align: center;float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 320px; height: 247px; " src="http://1.bp.blogspot.com/_svxit1X4zwg/TRJJkgEKptI/AAAAAAAAAEc/trh1VEHwXVM/s320/AME%2BChristmas%2BCard%2B2010%2B2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5553582181932771026" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;Merry Christmas and Happy Holidays from all of us at Autumn Moon Entertainment!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-6607849997920455860?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/6607849997920455860/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/12/merry-christmas-and-happy-holidays.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/6607849997920455860'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/6607849997920455860'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/12/merry-christmas-and-happy-holidays.html' title='Merry Christmas and Happy Holidays'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_svxit1X4zwg/TRJJkgEKptI/AAAAAAAAAEc/trh1VEHwXVM/s72-c/AME%2BChristmas%2BCard%2B2010%2B2.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-8842289980495792390</id><published>2010-11-15T11:13:00.002-08:00</published><updated>2010-11-15T11:37:13.469-08:00</updated><title type='text'>Why Can't Mona Cross Lake Warg by Simply Flying? What up wit dat?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_svxit1X4zwg/TOGJyV5PhbI/AAAAAAAAAEU/QvSVc_I9PXE/s1600/horseman.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 272px;" src="http://4.bp.blogspot.com/_svxit1X4zwg/TOGJyV5PhbI/AAAAAAAAAEU/QvSVc_I9PXE/s320/horseman.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5539860514606122418" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/TOGJGX8aoOI/AAAAAAAAAEM/ZGuO3aMMNnQ/s1600/house.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 215px; height: 320px;" src="http://3.bp.blogspot.com/_svxit1X4zwg/TOGJGX8aoOI/AAAAAAAAAEM/ZGuO3aMMNnQ/s320/house.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5539859759242060002" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/TOGIq-nYTAI/AAAAAAAAAEE/O5XaLwqehFQ/s1600/house.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/TOGHUkdFwmI/AAAAAAAAAD8/a7tDFUeCE0A/s1600/sq%2B3%2Bsc%2B1%2Bsb%2B001.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_svxit1X4zwg/TOGHUkdFwmI/AAAAAAAAAD8/a7tDFUeCE0A/s400/sq%2B3%2Bsc%2B1%2Bsb%2B001.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5539857804095242850" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal" style="text-indent:.5in"&gt;I got another letter from Confused By Mona Being a Bat and Not Being Able to Cross the Lake. She says:&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;Dear Bill,&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="mso-tab-count:1"&gt;            &lt;/span&gt;How come Mona can’t turn into a bat and cross the lake? Why the need for a boat? What up with dat?&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;Sincerely,&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;Confused By Mona Being a Bat and Still Not Being Able To Cross theLlake&lt;o:p&gt;&lt;/o:p&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;Vampires can’t cross running water. This is not a well known fact, but it is common for all evil supernatural creatures to be stopped by pure running water. It is why the Old North Bridge in &lt;i&gt;&lt;a href="http://www.google.com/search?tbs=bks:1&amp;amp;tbo=1&amp;amp;q=legend+of+sleepy+hollow&amp;amp;btnG=Search+Books"&gt;The Legend of Sleepy Hallow&lt;/a&gt;&lt;/i&gt;&lt;a href="http://www.google.com/search?tbs=bks:1&amp;amp;tbo=1&amp;amp;q=legend+of+sleepy+hollow&amp;amp;btnG=Search+Books"&gt; &lt;/a&gt;stops the Headless Horseman, or why Mrs. Izard, the villainess in the book &lt;i&gt;&lt;a href="http://www.amazon.com/House-Clock-Walls-Lewis-Barnavelt/dp/014036336X"&gt;The House With a Clock in it’s Walls&lt;/a&gt;&lt;/i&gt;, couldn’t chase down Lewis &amp;amp; Jonathan Barneveldt and Mrs. Zimmerman that night in the car. &lt;/p&gt;&lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;I first learned of this obscure fact also from an episode of the TV show Night Gallery, in an episode called &lt;i&gt;&lt;a href="http://www.hulu.com/watch/58783/night-gallery-death-on-a-barge"&gt;Death on a Barge&lt;/a&gt;.&lt;/i&gt; Then I bought a HUGE book about vampire called, simply&lt;i style="mso-bidi-font-style: normal"&gt;, &lt;a href="http://www.amazon.com/Vampire-Book-Encyclopedia-Undead/dp/157859071X"&gt;The Vampire Book&lt;/a&gt;&lt;/i&gt;, and in it is said that this idea of pure running water warding of evil goes back to the ancient Greeks who believed the same. &lt;/p&gt;&lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;Lake Warg is actually not a lake but a reservoir, where water pours in from many rivers and streams from the north and, then pour over the damn at Mortus Labs in the south, so the water is always flowing in Lake Warg, albeit slowly.&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;Hope that clears up that question, and sorry that wasn’t made more clear in the game. &lt;span style="mso-spacerun:yes"&gt; &lt;/span&gt;If you’d like to learn more about becoming a vampire or a just a weird sanguinarian or simply curious about vampires in general then I suggest you go to your local library, find one of there old, almost useless TSR 80, get on the Internet, and look it up. Or just look it up on your own PC.&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;a href="http://www.angelfire.com/tn/vampires/"&gt;http://www.angelfire.com/tn/vampires/&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-8842289980495792390?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/8842289980495792390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/11/why-cant-mona-cross-lake-warg-by-simply.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/8842289980495792390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/8842289980495792390'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/11/why-cant-mona-cross-lake-warg-by-simply.html' title='Why Can&apos;t Mona Cross Lake Warg by Simply Flying? What up wit dat?'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_svxit1X4zwg/TOGJyV5PhbI/AAAAAAAAAEU/QvSVc_I9PXE/s72-c/horseman.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-2117099215946485028</id><published>2010-11-10T12:37:00.000-08:00</published><updated>2010-11-10T13:09:35.645-08:00</updated><title type='text'>Letters from Fans About AVS Year One</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_svxit1X4zwg/TNsDMesVWHI/AAAAAAAAAD0/obDrYtIjyzY/s1600/Bill%2Bface.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 197px; height: 295px;" src="http://4.bp.blogspot.com/_svxit1X4zwg/TNsDMesVWHI/AAAAAAAAAD0/obDrYtIjyzY/s400/Bill%2Bface.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5538023679714482290" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;span style="color:#FFCC00"&gt;Greetings All,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;So I got a few letters from people asking me some questions about &lt;i&gt;A Vampyre Story Year One, &lt;/i&gt;our new episodic iPhone/ iPad game we are working on. So let me answer a few. This first one is from Lonely in &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Tampa&lt;/st1:place&gt;&lt;/st1:city&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Dear Bill,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;I hear you are making a new game just to make a buck, and reuse all the old art from AVS1. Man! What a rip off. You suck!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Sincerely,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Lonely in &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Tampa&lt;/st1:place&gt;&lt;/st1:city&gt;.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;P.S. Can you send me an autographed copy of Ghost Pirates of &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Vooju&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;Island?&lt;/st1:placetype&gt;&lt;/st1:place&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;Well if I ever got my contractually obligated free copies from DTP, I would…or would I? Hmm….&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;Anyway to your first point. Uh, like, yeah! We would like to make some money, no duh! That is the point of doing business. But the other reason we want to make this game is because…wait for it….we like being creative! Yep, I said it. CREATIVE. We like making stuff up. It’s really fun. You should try it some time Lonely in &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Tampa&lt;/st1:place&gt;&lt;/st1:city&gt;. If we were to reuse all the old art from AVS and AVS2 we would be severely limited in how creative we could be, so most of the art for all the &lt;i&gt;AVS Year One &lt;/i&gt;Episodes will be original. We will reuse the models for recurring characters like, say, Mona, Froderick, and Shrowdy for example (possibly Inky too). But to explore Draxyslavnaia, it will require new character models, animation, backgrounds, props and music. Plus our rigger needs SOMETHING to do besides script.  So, no, this isn’t an excuse to recycle old art to make a quick buck.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;Hope that answers your question Lonely in &lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;Tampa&lt;/st1:place&gt;&lt;/st1:city&gt;, and I hope you aren’t lonely for very long. I suggest you buy a ferret.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;Next Letter is from Snoogims Manchester, of &lt;st1:place st="on"&gt;&lt;st1:city st="on"&gt;Poughkeepsie&lt;/st1:city&gt;,  &lt;st1:state st="on"&gt;New York&lt;/st1:state&gt;&lt;/st1:place&gt;. She writes:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Hi,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;I am a 6 years old girl. Can you make a game about cute kittens? Please!!!I love Kittens.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Love,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Snoogims Manchester&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;Aw! She said ‘love!” That is soooo cute! &lt;/span&gt;&lt;span style="font-family:Wingdings; mso-ascii-font-family:&amp;quot;Times New Roman&amp;quot;;mso-hansi-font-family:&amp;quot;Times New Roman&amp;quot;; color:#FFCC00;mso-char-type:symbol;mso-symbol-font-family:Wingdings"&gt;&lt;span style="mso-char-type:symbol;mso-symbol-font-family:Wingdings"&gt;J&lt;/span&gt;&lt;/span&gt;&lt;span style="color:#FFCC00"&gt; And NO, we aren’t going make a game about STUPID god damned kittens. Screw that!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;Actually, now that I think about it, I might be able to come up with game based on that idea…Let think about it for a while and I’ll get back to you! Thanks for the inspiration!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span&gt;&lt;span class="Apple-style-span"&gt;Next, speaking of other game ideas, we have a letter from Concerned You aren’t Focusing On One Game. He writes:&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Dear Autumn Moon,&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;You mentioned you have a lot of games your working on. Man! Laaaay-aim. Work on one game at a time! Seriously! You have to FOCUS! Just work on A Vampyre Story Year One, not whatever else you said in the interview. Don’t be lame.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Sincerely, &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;Concerned You aren’t Focusing On One Game&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span&gt;&lt;span class="Apple-style-span"&gt;Well CYAOOG I'll do my best not to be lame. And really, we can &lt;/span&gt;&lt;i style="color: rgb(255, 204, 0); "&gt;only&lt;/i&gt;&lt;span class="Apple-style-span"&gt; focus on one game at a time, trust me. So you needn’t worry. But for the past ten years I have come up with ideas for about ten adventure games and I would ultimately like to work on them all. And we have done some art and design on them so that when a publisher contacts us about doing a game with them we have some ideas ready to pitch to them. They are called &lt;/span&gt;&lt;i style="color: rgb(255, 204, 0); "&gt;pitch documents&lt;/i&gt;&lt;span class="Apple-style-span"&gt; and developers have to have a few of them lying around, so when one game ends they have some idea of what they are going to pitch next. For example we pitched a gothic horror, pirate and retro sci-fi game to DTP. They naturally  picked the Pirate game because Lucas Arts at the time wasn't interested in Monkey island anymore. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span&gt;&lt;span class="Apple-style-span"&gt;So if AVS year One takes off and we can afford to do other games we have many ideas to chose from. I love AVS but I have other ideas too. So have no fear we are focused, like a laser!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;Well that is it for this week. Keep those letters coming to &lt;a href="mailto:billt@amegames.com"&gt;&lt;span style="color:#FFCC00"&gt;billt@amegames.com&lt;/span&gt;&lt;/a&gt;, and I will try to answer your questions on this blog as soon as I can.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00"&gt;Thanks!&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-2117099215946485028?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/2117099215946485028/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/11/letters-from-fans-about-avs-year-one.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/2117099215946485028'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/2117099215946485028'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/11/letters-from-fans-about-avs-year-one.html' title='Letters from Fans About AVS Year One'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_svxit1X4zwg/TNsDMesVWHI/AAAAAAAAAD0/obDrYtIjyzY/s72-c/Bill%2Bface.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-2734258309052362068</id><published>2010-10-31T09:19:00.000-07:00</published><updated>2010-10-31T10:35:19.843-07:00</updated><title type='text'>Happy Halloween Everybody!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_svxit1X4zwg/TM2XJ6gGzGI/AAAAAAAAADs/_HOzDRu9kJk/s1600/AME+halloween+card+2010+006.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_svxit1X4zwg/TM2XJ6gGzGI/AAAAAAAAADs/_HOzDRu9kJk/s400/AME+halloween+card+2010+006.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5534245713686744162" /&gt;&lt;/a&gt;&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span class="Apple-style-span"&gt;CASTLE WARG, Draxsylvania &lt;/span&gt;&lt;span class="apple-converted-space" style="color: rgb(255, 153, 0); "&gt; &lt;/span&gt;&lt;span class="Apple-style-span"&gt;(October 31, 2010) – At last, episodic vampires! Autumn Moon Entertainment unveils&lt;/span&gt;&lt;span class="apple-converted-space"&gt;&lt;span class="Apple-style-span"&gt; &lt;/span&gt;&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span"&gt;A Vampyre Story: Year 1&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span"&gt;, the macabre point-and-click adventure series for the iPad, with PC versions to follow.&lt;/span&gt;&lt;span class="apple-converted-space" style="color: rgb(255, 153, 0); "&gt; &lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 153, 0); "&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="color:#FF9900"&gt;Mona, opera-starlet-turned-vampire, and Froderick, wisecracking bat, return in this episodic prequel to the award-winning&lt;span class="apple-converted-space"&gt; &lt;/span&gt;&lt;i&gt;A Vampyre Story&lt;/i&gt;. Help the pair explore more of Castle Warg and Draxsylvania™, solve fiendish puzzles, and outwit hideous new creatures. The&lt;span class="apple-converted-space"&gt; &lt;/span&gt;&lt;i&gt;Year 1&lt;/i&gt;&lt;span class="apple-converted-space"&gt; &lt;/span&gt;series will stave off ravenous fans till the official sequel,&lt;span class="apple-converted-space"&gt; &lt;/span&gt;&lt;i&gt;A Vampyre Story 2: A Bat’s Tale&lt;/i&gt;, hopefully ships next fall.&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 153, 0); "&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span class="Apple-style-span"&gt;See&lt;/span&gt;&lt;span class="apple-converted-space" style="color: rgb(255, 153, 0); "&gt;&lt;a href="http://www.blogger.com/www.amegames.com"&gt; &lt;/a&gt;&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;a href="http://www.amegames.com"&gt;amegames.com.com&lt;/a&gt;&lt;/span&gt;&lt;span class="apple-converted-space" style="color: rgb(255, 153, 0); "&gt; &lt;/span&gt;&lt;span class="Apple-style-span"&gt;and&lt;/span&gt;&lt;span class="apple-converted-space"&gt;&lt;span class="Apple-style-span"&gt; &lt;/span&gt;&lt;/span&gt;&lt;a href="http://facebook.com/avampyrestory" target="_blank"&gt;&lt;span class="Apple-style-span"&gt;facebook.com/avampyrestory&lt;/span&gt;&lt;/a&gt;&lt;span class="apple-converted-space" style="color: rgb(255, 153, 0); "&gt; &lt;/span&gt;&lt;span class="Apple-style-span"&gt;for more. For all inquires about &lt;/span&gt;&lt;i style="color: rgb(255, 153, 0); "&gt;A Vampyre Story 2: A Bat’s Tale&lt;/i&gt;&lt;span class="Apple-style-span"&gt;, please Contact Crimson Cow.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-2734258309052362068?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/2734258309052362068/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/10/castle-warg-draxsylvania-october-31.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/2734258309052362068'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/2734258309052362068'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/10/castle-warg-draxsylvania-october-31.html' title='Happy Halloween Everybody!'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_svxit1X4zwg/TM2XJ6gGzGI/AAAAAAAAADs/_HOzDRu9kJk/s72-c/AME+halloween+card+2010+006.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-7369180358506290514</id><published>2010-02-06T09:03:00.000-08:00</published><updated>2010-02-06T09:16:22.365-08:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_svxit1X4zwg/S22iOBIt6sI/AAAAAAAAADc/8XN-cFVbr4s/s1600-h/Levi+TAR+Color_cn.JPG"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 90px;" src="http://1.bp.blogspot.com/_svxit1X4zwg/S22iOBIt6sI/AAAAAAAAADc/8XN-cFVbr4s/s200/Levi+TAR+Color_cn.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5435178687012924098" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/S22iN1gkZoI/AAAAAAAAADU/LY8IEtUXC9Y/s1600-h/sharsaw.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 195px;" src="http://3.bp.blogspot.com/_svxit1X4zwg/S22iN1gkZoI/AAAAAAAAADU/LY8IEtUXC9Y/s200/sharsaw.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435178683891738242" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_svxit1X4zwg/S22hwfVYtuI/AAAAAAAAADM/hXGcvNcOnmQ/s1600-h/Kolchak_NIGHT_STALKER.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 162px; height: 200px;" src="http://1.bp.blogspot.com/_svxit1X4zwg/S22hwfVYtuI/AAAAAAAAADM/hXGcvNcOnmQ/s200/Kolchak_NIGHT_STALKER.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435178179723048674" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_svxit1X4zwg/S22holNMxCI/AAAAAAAAADE/vnaqYyxuiRw/s1600-h/Papa+Doc+Infront+of+Vooju+Temple.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 125px;" src="http://2.bp.blogspot.com/_svxit1X4zwg/S22holNMxCI/AAAAAAAAADE/vnaqYyxuiRw/s200/Papa+Doc+Infront+of+Vooju+Temple.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435178043860370466" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/S22hoXtKwMI/AAAAAAAAAC8/T4bl7jLSTos/s1600-h/murial+copy(1).jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 107px;" src="http://3.bp.blogspot.com/_svxit1X4zwg/S22hoXtKwMI/AAAAAAAAAC8/T4bl7jLSTos/s200/murial+copy(1).jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435178040236359874" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_svxit1X4zwg/S22hoCXNTjI/AAAAAAAAAC0/h80deiF8i4A/s1600-h/Aguaphina+TAR3.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 102px;" src="http://1.bp.blogspot.com/_svxit1X4zwg/S22hoCXNTjI/AAAAAAAAAC0/h80deiF8i4A/s200/Aguaphina+TAR3.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5435178034507107890" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;The International House of Mojo asked me to do an interview about Ghost Pirates of Vooju Island for them and here is a link to it right here.&lt;/div&gt;&lt;div&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;a href="http://www.mixnmojo.com/features/read.php?article=autumnmooninterview"&gt;http://www.mixnmojo.com/features/read.php?article=autumnmooninterview&lt;/a&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;The game is apparently going to be released in February in &lt;st1:place st="on"&gt;&lt;st1:country-region st="on"&gt;the United Kingdom&lt;/st1:country-region&gt;&lt;/st1:place&gt;.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;a href="http://www.mamba-games.co.uk/ghost-pirates-vooju-island-p-51.html"&gt;http://www.mamba-games.co.uk/ghost-pirates-vooju-island-p-51.html&lt;/a&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="mso-spacerun:yes"&gt; &lt;/span&gt;The good folks at Mixin Mojo have patiently waited for me to get this interview done and I appreciate the opportunity. Thanks guys. &lt;span style="mso-spacerun:yes"&gt; &lt;/span&gt;So head on over and check it out.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Also I have noticed some similarities between our game and the &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Tell&lt;/st1:placename&gt; &lt;st1:placename st="on"&gt;Tale's&lt;/st1:placename&gt; &lt;st1:placename st="on"&gt;Monkey&lt;/st1:placename&gt;  &lt;st1:placetype st="on"&gt;Island&lt;/st1:placetype&gt;&lt;/st1:place&gt; game- we both have leviathans and we both have mermaids, and it &lt;i&gt;is&lt;/i&gt; a coincidence. I had no idea that TT was even making an MI game until December 2008 and at which point we had already been working on Ghost Pirates for about a year. So neither one of us copied the other. We both just wanted to add something new into the pirate game mix and we just thought up the same things at the same time. It happens all the time. I am sure the makers of the TV show &lt;i style="mso-bidi-font-style:normal"&gt;Weeds&lt;/i&gt; and &lt;i style="mso-bidi-font-style:normal"&gt;Breaking Bad&lt;/i&gt; have the same issues sometimes (And like TOMI and GPOVI, they are both good shows). &lt;/p&gt;&lt;p class="MsoNormal"&gt;So our mermaids are called Muriel and Queen Aguaphina, and our leviathan is called Levy. See the posted images of the concept art. Muriel is a spoof on Disney’s &lt;i style="mso-bidi-font-style: normal"&gt;The Little Mermaid&lt;/i&gt;, and Levy was inspired by ancient maps that had illustrations of all sorts of weird and ferocious looking sea monsters illustrated in the margins.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Also I called it &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;&lt;i&gt;Vooju&lt;/i&gt;&lt;/st1:placename&gt;  &lt;st1:placetype st="on"&gt;Island&lt;/st1:placetype&gt;&lt;/st1:place&gt; because Voodoo is a real religion and I wanted the freedom to make up rules about my own voodoo-like religion. Plus I didn’t want to offend anyone in the voodoo religion and then feel stabbing pains all over my body form having my voodoo doll pricked by pins, or have my name painted in chicken blood on a miniature coffin and have a zombie come try and kill me- you all saw that episode of &lt;i style="mso-bidi-font-style: normal"&gt;Kolchak: The Night Stalker &lt;/i&gt;right (download it on iTunes)? Well I have my salt, red brick dust, sewing kit and white candles ready just in case. Bring it on, zombies!&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-7369180358506290514?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/7369180358506290514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/02/international-house-of-mojo-asked-me-to.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/7369180358506290514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/7369180358506290514'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2010/02/international-house-of-mojo-asked-me-to.html' title=''/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_svxit1X4zwg/S22iOBIt6sI/AAAAAAAAADc/8XN-cFVbr4s/s72-c/Levi+TAR+Color_cn.JPG' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-224645133275410904</id><published>2009-11-07T06:51:00.000-08:00</published><updated>2009-11-07T08:24:54.472-08:00</updated><title type='text'></title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;span class="apple-style-span"&gt;&lt;span style="font-family:Georgia;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt;I was looking at my new iPhone today, a birthday present from my family, and I saw an email about Ghost Pirates of Vooju Island coming out in &lt;/span&gt;&lt;st1:country-region st="on"&gt;&lt;st1:place st="on"&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt;Germany&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt; today. I am so happy it finally made the shelves. If someone over in &lt;/span&gt;&lt;st1:country-region st="on"&gt;&lt;st1:place st="on"&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt;Germany&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:country-region&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt; could take a picture of it on the shelves I would appreciate it. I want to congratulate my awesome team for all the hard work they put into it.&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Georgia;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt;I also heard there was a new trailer, but that some people didn't like the FMV animation. To meet our deadline I decided that we should focus on the programming and in game animation, and if we had to make cuts we would do it in the FMVs (full motion videos). The FMVs only make up 15 minutes of a ten hour game. I was talking with Ron Gilbert one day and he said “cut scenes are the least important part of an adventure game," and that I should "keep them to a minimum and focus on the game. Players are just going to skip them anyway.” Coming from a background in traditional character animation I was a bit bummed to hear that, but I reluctantly agreed that what he said made sense, so that is what we did. Not to say all the in game animations are perfect but we definitely put more time and effort on those.&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Georgia;"&gt;&lt;span&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="font-family:Georgia;"&gt;&lt;span class="Apple-style-span"  style="color:#FFFF99;"&gt;Also we learned a lot from making our first game, A Vampyre Story. We improved the in game dialog, voice acting, the puzzles, the programming and scripting. Although not perfect,  Ghost Pirates of Vooju Island is, in my opinion, a much more ambitious and improved product over our first one. I hope you agree.&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-224645133275410904?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/224645133275410904/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/11/i-was-looking-at-my-new-iphone-today.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/224645133275410904'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/224645133275410904'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/11/i-was-looking-at-my-new-iphone-today.html' title=''/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-1777730612253020029</id><published>2009-09-19T08:04:00.000-07:00</published><updated>2009-09-19T08:07:13.773-07:00</updated><title type='text'>Have a merry Talk Like Ye Pirate Day</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_svxit1X4zwg/SrTzOn01xiI/AAAAAAAAACs/Tqbakwhsg1A/s1600-h/Jane+Starling+Pose+F+001.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 198px;" src="http://2.bp.blogspot.com/_svxit1X4zwg/SrTzOn01xiI/AAAAAAAAACs/Tqbakwhsg1A/s200/Jane+Starling+Pose+F+001.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5383194887148914210" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-family:georgia;"&gt;Arrrgh! Have a merry Talk Like Ye Pirate Day lads and lasses!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-1777730612253020029?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/1777730612253020029/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/09/have-merry-talk-like-ye-pirate-day.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/1777730612253020029'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/1777730612253020029'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/09/have-merry-talk-like-ye-pirate-day.html' title='Have a merry Talk Like Ye Pirate Day'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_svxit1X4zwg/SrTzOn01xiI/AAAAAAAAACs/Tqbakwhsg1A/s72-c/Jane+Starling+Pose+F+001.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-777098140541960725</id><published>2009-08-22T17:06:00.000-07:00</published><updated>2009-08-22T17:11:38.132-07:00</updated><title type='text'>First Ghost Pirates Trailer!!!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/SpCI4N24m5I/AAAAAAAAACk/X7o0v_VuUno/s1600-h/Ghost+Trailer.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 150px;" src="http://3.bp.blogspot.com/_svxit1X4zwg/SpCI4N24m5I/AAAAAAAAACk/X7o0v_VuUno/s200/Ghost+Trailer.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5372944854826916754" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;Sorry for the long absence between posts. Been busy finishing up Ghost Pirates, mostly cut scens and bug fixes. Spekaing of, here is a link to our game's first trailer. Let me know what you think. Enjoy!&lt;div&gt;&lt;a href="http://www.youtube.com/watch?v=qvqPrYgjexo&amp;amp;fmt=22"&gt;http://www.youtube.com/watch?v=qvqPrYgjexo&amp;amp;fmt=22&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-777098140541960725?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/777098140541960725/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/08/sorry-for-long-absence-between-posts.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/777098140541960725'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/777098140541960725'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/08/sorry-for-long-absence-between-posts.html' title='First Ghost Pirates Trailer!!!'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_svxit1X4zwg/SpCI4N24m5I/AAAAAAAAACk/X7o0v_VuUno/s72-c/Ghost+Trailer.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-9170954462772414005</id><published>2009-06-03T14:29:00.000-07:00</published><updated>2009-06-07T13:41:40.193-07:00</updated><title type='text'>SOMI, TOMI and GPOVI</title><content type='html'>&lt;p class="MsoNormal"&gt;Ha! My plan worked!!! &lt;/p&gt;  &lt;p class="MsoNormal"&gt;What plan might you be asking? The plan to get Lucas Arts to make more adventure games, especially &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Monkey&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;Island&lt;/st1:placetype&gt;&lt;/st1:place&gt;.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;B*U**LL SH**IT! You might say.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Well it’s true! Really! You see, like many reading this, I was not all that thrilled when Sam and Max Freelance Police got canceled. It kind of rubbed me the wrong way. Why cancel a perfectly good game that was 70% complete and looking good to boot? I tried to get that game bought by a persons who I later discovered was.. how should I put it…"A bit naïve.” Sorry about that everyone. No good deed goes unpunished. ( I think that saying should go on my grave.)&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Then Jim Ward later said that Lucas Arts wouldn’t do another adventure game till the 2015 or something similar, and the &lt;span class="Apple-style-span" style="font-style: italic;"&gt;really&lt;/span&gt; irked me as it may irked you too. So at that point I was on a mission to prove that adventure games weren’t dead and that if Lucas Arts didn’t make another Monkey Island game then &lt;span class="Apple-style-span" style="font-style: italic;"&gt;I would!&lt;/span&gt;…less the Monkey Island IP of course. &lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;So I thought about this. Lucas won’t pay anyone to make a monkey island game, and they won’t sell the IP rights neither. What to do, what to do?&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;Well then I remembered a conversation I had with Larry Ahern back in 1998 about the idea of doing episodic adventure games, not one episode at a time, but three to five episodes on one disc. He said Tim Schafer would love to do another adventure game if the development time weren’t so damn long. So Larry and I got to thinking, what if we had Guybrush, Elaine, and Le Chuck all hangining out at the SCUMM bar telling their stories, and each story was it’s own adventure game that was kind of linked. Then we’d have three different Project leaders each with their own little team doing a little episode, then the company would pack them up and sell them as one big game. I thought we could call it, ironically, &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Tails of Monkey Island&lt;/span&gt; or Tales, if the pun was too stupid, which it was apparently.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Well that didn’t get farther than just talk that day. But it got me to thinking,- it would be fun to play other characters beside Guybrush, sort of like Maniac Mansion II: Day of the Tentacle or &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Maniac&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;Mansion&lt;/st1:placetype&gt;&lt;/st1:place&gt;. So while working on Indiana Jones and the Infernal Machine I started coming up with ideas for Mi4 where you played Elaine (possible pregnant ala the movie &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Fargo&lt;/span&gt;), Guybrush, and Guybrush junior, their son. And then I thought it would be cool to make it in real time 3d because the Indy game we were doing at the time was looking pretty good.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;So just for fun I asked Mai Nguyen to build me a 3d Guybrush from CMI, and asked Reed Knight to build the Barbary Coat barber shop from CMI in 3D,and we threw it into the Indy game. It looked pretty cool. We kept it in as an Easter egg. And I evene demo it for Sean Clark and Mike Stemlle before they started on EMI.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;But sadly I wasn’t allowed to be involved in EMI, even though I badly wanted to,- too busy on Indy Infernal Machine- which bummed me out considerably. So I realized at that moment I was never going to get to work on a MI game again. : (&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Unless….I made my own! : )&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;Well at first I had this vampyre game idea I wanted to do, but in the back of my head I kept mulling the three player MI-like game in my head. Who would the three pirates be exactly? What do they have to do? Then I thought it would be cool to play cursed ghosts, like the members of Le Chuck’s crew. So that is when I decided , yes, I’ll make a MI inspired pirate game, but instead of a geeky kid at &lt;st1:place st="on"&gt;Disneyland&lt;/st1:place&gt;/ Big whoop™ wishing he was a pirate, I’ll make three cursed pirates who start off as ghosts. But that is far as I got, and then I put the idea on the back burner for about six years.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Six years later…&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;In the summer of 2007 DTP knocked on my door and said “Got any game ideas?” Yes I did! ...About twenty or so, but I narrowed it down to four. At the last minute, I thought, why not throw in the Monkey Island inspired Ghost Pirate games just for $h***!ts and giggles? Then the AME team spent a week brainstorming the game based on my simple premise, and viola! We came up with the basics of Ghost Pirates of Vooju Island.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;So I pitched all the game ideas to DTP and they picked the ghost pirate game, which isn't surprising because, like me, they were fans of &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Monkey&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;Island&lt;/st1:placetype&gt;&lt;/st1:place&gt; and were annoyed that Lucas had seemed to abandon the franchise. So why not make a game similar, but do some new fun things with it since we aren’t restricted by any established IP?&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;So I wanted to make this game for two reason, because as a fan of MI I wanted to make my own MI like game, and second I wanted &lt;span style="mso-spacerun:yes"&gt; &lt;/span&gt;to show Jim Ward that he shouldn’t abandoned MI license, -that the MI series would still be a viable IP, would still make Lucas Arts money. &lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;So you see? It worked! A month after Ghost Pirates of Vooju Island is announced, not just one, but two Monkey Games are announced!&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;Oh alright. I admit it. Maybe I had nothing to do with it. Maybe George Lucas just realized Jim Ward was, maybe possible, just ever so slightly…WRONG!!! But the cool thing is the fans REALLY win here no matter how or why the MI games got made. Fans get Secret of MI with sound, voice and new take at the old graphics, they get an episodic down loadable game with real time environments from Tell Tale, and in January they’ll get a retail CD, full game, with hand painted backgrounds in the CMI style, but with a whole new story line and new characters, and you get to play ghosts and switch between three main characters. So as a huge MI fan I consider this a win, win, win! I hope other Monkey fans do to.&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-9170954462772414005?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/9170954462772414005/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/06/somi-tomi-and-gpovi.html#comment-form' title='38 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/9170954462772414005'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/9170954462772414005'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/06/somi-tomi-and-gpovi.html' title='SOMI, TOMI and GPOVI'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>38</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-1552882065854967055</id><published>2009-05-30T14:23:00.000-07:00</published><updated>2009-05-30T14:27:00.380-07:00</updated><title type='text'>AME seeking a Publisher for A Vampyre Story 2: A Bat's Tale</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/SiGkHpPRrNI/AAAAAAAAACc/SdLbkajQOmI/s1600-h/Belfry+Boyz+C.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 160px;" src="http://3.bp.blogspot.com/_svxit1X4zwg/SiGkHpPRrNI/AAAAAAAAACc/SdLbkajQOmI/s200/Belfry+Boyz+C.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5341731084274085074" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;span class="apple-style-span"&gt;&lt;b&gt;&lt;span style=" ;font-family:Arial;font-size:10.0pt;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Petaluma , CA - May 28, 2009 - Award winning Autumn Moon Entertainment, is looking for a publishing partner for their exciting, dark humored, new point-and-click adventure game, "A Vampyre Story 2: A Bat's Tale (AVS2)". &lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span class="apple-style-span"&gt;&lt;b&gt;&lt;span style=" ;font-family:Arial;font-size:10.0pt;"&gt;&lt;o:p&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt; &lt;/span&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span class="apple-style-span"&gt;&lt;b&gt;&lt;span style=" ;font-family:Arial;font-size:10.0pt;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Autumn Moon has also published it’s first art book entitled &lt;/span&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Art of A Vampyre Story&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;. The book contains all the painting from A Vampyre Story 1 as well as a sneak peak at A Vampyre Story 2:&lt;/span&gt;&lt;span style="mso-spacerun:yes"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;  &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;A Bat’s Tale. There is even a short A Vampyre Story comic book in the book as well done by character artist Jean Louis Sirois. Fans can purchase it at &lt;/span&gt;&lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;www.lulu.com&lt;/span&gt;&lt;/st1:placename&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;st1:placetype st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Building&lt;/span&gt;&lt;/st1:placetype&gt;&lt;/st1:place&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt; off the commercial and critical success of the award-winning, "A Vampyre Story", AVS2 returns the player to the world of Mona de Laffite, French opera starlet-turned-vampire, and her wisecracking bat, Froderick. Play as these two characters in a comic mis-adventure as appealing as Parisian pastry. With a substantial portion of the game already complete, AVS2 follows up the award winning style of "A Vampyre Story". This sequel will continue the trend started in A Vampyre Story 1 of having spectacular settings, ghastly characters and enough Vampyre humor to wake the dead. Be a part of this terrific project. Take a look at some tasty samples at &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="apple-style-span"&gt;&lt;span style=" ;font-family:Arial;font-size:10.0pt;"&gt;&lt;a href="http://www.avampyrestory2.com/" target="_blank"&gt;&lt;b&gt;&lt;span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;www.avampyrestory2.com&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;. &lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-family:Arial;font-size:10.0pt;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;The Storyline:&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Mona, the unwilling vampire who is mired deep in denial, is trapped by the vindictive Dr. Riga Mortus in his secret lab in Draxsylvania. Players will guide Froderick the bat, through the macabre town of Gothford Falls, where he will encounter old enemies and make some new friends, including an inept magician- The Great Fauxdini, conceited local Goth artist- Raven Gothguy, and Jack the Gimper among many others. Mona and Froderick will explore many interesting locations, such as Dr. Legume's Home for the Sanity Challenged, an Executioner's Practice Grounds, Mortus Labs, and, the scariest of all, a tavern full of disgruntled sports fans low on beer! Help Froderick free Mona then play as Mona as she scours hundreds of shamelessly padded résumés looking for the perfect day-time guardian to watch over her when she returns to &lt;/span&gt;&lt;st1:city st="on"&gt;&lt;st1:place st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Paris&lt;/span&gt;&lt;/st1:place&gt;&lt;/st1:city&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;! &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;The game will feature over twenty-five 3D characters, forty gorgeous hand-painted locations, fifteen hours of game play, and will include dialogue written by two ex-LucasArts game designers, Larry Ahren and Jesse Clark. Their experience from working on so many LucasArts classics such as Sam and Max: Hit the Road, &lt;/span&gt;&lt;st1:placename st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Monkey&lt;/span&gt;&lt;/st1:placename&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt; &lt;/span&gt;&lt;st1:placetype st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Island&lt;/span&gt;&lt;/st1:placetype&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt; 2, Full Throttle, and Curse of &lt;/span&gt;&lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Monkey&lt;/span&gt;&lt;/st1:placename&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt; &lt;/span&gt;&lt;st1:placetype st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Island&lt;/span&gt;&lt;/st1:placetype&gt;&lt;/st1:place&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;, will be a welcome addition to the already experienced Autumn Moon team.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;About Autumn Moon Entertainment: &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Autumn Moon Entertainment, the best source for all things Vampyrish( &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="apple-style-span"&gt;&lt;span style="font-family:Arial;font-size:10.0pt;"&gt;&lt;a href="http://www.avamegames.com/LLC" target="_blank"&gt;&lt;b&gt;&lt;span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;www.amegames.com&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt; ) is a Northern California-based developer, founded by games industry veteran, Bill Tiller in 2004. In 2008, Autumn Moon released "A Vampyre Story" which won awards including "Best Graphic Design 2008" and "Reader's Choice: Best Gameplay, Best Animation 2008" from &lt;/span&gt;&lt;/b&gt;&lt;a href="http://adventuregamers.com/" target="_blank"&gt;&lt;b&gt;&lt;span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;adventuregamers.com&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;. Autumn Moon specialized in adventure games with an emphasis on story, art, and quality of experience. The company is completing work on "Ghost Pirates of &lt;/span&gt;&lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Vooju&lt;/span&gt;&lt;/st1:placename&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt; &lt;/span&gt;&lt;st1:placetype st="on"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;Island&lt;/span&gt;&lt;/st1:placetype&gt;&lt;/st1:place&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;", due to be released in January, 2010.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-family:Arial;font-size:10.0pt;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;If you need A Vampyre Story 2 for your catalog or you just love adventure games contact AME’s Executive Producer Bill Dwyer at &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="apple-style-span"&gt;&lt;span style="font-family:Arial;font-size:10.0pt;"&gt;&lt;a href="mailto:info@amegames.com" target="_blank"&gt;&lt;b&gt;&lt;span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;info@amegames.com&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;.&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;&lt;span style="font-family:Arial;font-size:10.0pt;"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="apple-style-span"&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;To follow Vampire Story 2 on Twitter please visit &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span class="apple-style-span"&gt;&lt;span style="font-family:Arial;font-size:10.0pt;"&gt;&lt;a href="http://twitter.com/avs2" target="_blank"&gt;&lt;b&gt;&lt;span&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 255, 204);"&gt;http://twitter.com/avs2&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-1552882065854967055?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/1552882065854967055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/05/ame-seeking-publisher-for-vampyre-story.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/1552882065854967055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/1552882065854967055'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/05/ame-seeking-publisher-for-vampyre-story.html' title='AME seeking a Publisher for A Vampyre Story 2: A Bat&apos;s Tale'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_svxit1X4zwg/SiGkHpPRrNI/AAAAAAAAACc/SdLbkajQOmI/s72-c/Belfry+Boyz+C.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-4426512780224966259</id><published>2009-04-29T12:52:00.000-07:00</published><updated>2009-05-18T18:41:31.184-07:00</updated><title type='text'>Not Another Pirate game!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_svxit1X4zwg/SfixTE_D9xI/AAAAAAAAACU/DlPcicCdQKU/s1600-h/Three+heads+for+Blog.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 64px;" src="http://2.bp.blogspot.com/_svxit1X4zwg/SfixTE_D9xI/AAAAAAAAACU/DlPcicCdQKU/s200/Three+heads+for+Blog.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5330205100306855698" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;So I was looking as some forums that were discussing Ghost Pirates of Vooju Island, and one thing that popped up that I wanted to address went something like this ”Aw man! not another pirate game?!!” Well I agree there are a lot out there and we did pitch a lot of different game ideas and do have a lot of original ideas for games, - don’t we all really? But the game pitch that seemed to get the most traction was Ghost Pirates of Vooju Island. I love pirates and I haven’t worked on a pirate game since 1997 so for me it’s been 12 years and I have been itching to do another one. &lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;But I also think people really liked the art I did on Curse of Monkey Island and wanted to see some more of it. Lucas hasn’t done a pirate game in a while so I think publishers like DTP/ Anaconda saw that fans were lamenting this fact. So they thought that Ghost Pirates of Vooju Island might be something fans would like. And we all have to admit Pirates are pretty popular right now, so this type of game would be less risky than some of the other unusual ideas we had proposed, and would be easier to market. The Ghost Pirate idea had a lot of positives going for it.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="mso-spacerun:yes"&gt;      &lt;/span&gt;And in this game you don’t play a clever but awkward want to be pirate nerd, instead you play ghosts. Now I love monsters and I have always wanted play one. Whenever I play a role playing game I’m always selecting to play races other than human, something that is more exotic, - something that will give me a new experience. That was the thought behind playing ghosts in this game- lets’ play from a different perspective. Yes, we should keep what worked in other games, but let’s improve on it where we can but also give the player a new perspective to help spice up a traditional genre. So if one were a ghost, would it be fun or would it be a terrible curse, or maybe both? Would it be a help or be a hindrance.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="mso-tab-count:1"&gt;            &lt;/span&gt;Also maybe it’s due to my Cal Arts story training, but I tend to like to make comedy adventures similar to movies like the original Batman, Iron Giant and The Incredibles- stories that have a serious plot but have a lot of comedic situations. Tim Burton, Spielberg and Bard Bird all tend to make movies like this, so they must have been an influence. &lt;st1:place st="on"&gt;&lt;st1:placename st="on"&gt;Monkey&lt;/st1:placename&gt;  &lt;st1:placetype st="on"&gt;Island&lt;/st1:placetype&gt;&lt;/st1:place&gt; is great farce and I love other farces like Airplane, Blazing Saddles and anything Monty Python, but I like making stories that are a bit more serious, where the consequences of the characters actions have dramatic effects on their lives.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="mso-tab-count:1"&gt;            &lt;/span&gt;So playing as ghost, playing more than one character, and the game having a more serious tone are what I hope will make &lt;i style="mso-bidi-font-style:normal"&gt;Ghost Pirates of Vooju Island&lt;/i&gt; stand out from other pirate games. Plus I hope it looks good to everyone as well.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-4426512780224966259?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/4426512780224966259/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/04/not-another-pirate-game.html#comment-form' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/4426512780224966259'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/4426512780224966259'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/04/not-another-pirate-game.html' title='Not Another Pirate game!'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_svxit1X4zwg/SfixTE_D9xI/AAAAAAAAACU/DlPcicCdQKU/s72-c/Three+heads+for+Blog.jpg' height='72' width='72'/><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-693883142414782082</id><published>2009-04-27T10:57:00.000-07:00</published><updated>2009-04-27T11:04:37.361-07:00</updated><title type='text'>Best Adventure Game of 2008 Game Light Award!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_svxit1X4zwg/SfXzgLvt3UI/AAAAAAAAACM/TqqAlnNFM9w/s1600-h/Game+Light+Award.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 200px;" src="http://1.bp.blogspot.com/_svxit1X4zwg/SfXzgLvt3UI/AAAAAAAAACM/TqqAlnNFM9w/s200/Game+Light+Award.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5329433468297141570" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span"   style="  white-space: pre-wrap; font-family:-webkit-monospace;font-size:13px;"&gt;I want to thank the voters over at Game Light www.gamelight.eu for voting A Vampyre Story as Best Adventure Game of the Year! That is pretty awesome! I know AVS wasn’t perfect, and we are a young company that is still learning, but to win the awards we have for our first game is very encouraging. So thank you so much for the vote of confidence. And we promise to make A Vampyre Story 2 and Ghost Pirates of Vooju Island even better!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-693883142414782082?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/693883142414782082/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/04/best-adventure-game-of-2008-game-light.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/693883142414782082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/693883142414782082'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/04/best-adventure-game-of-2008-game-light.html' title='Best Adventure Game of 2008 Game Light Award!'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_svxit1X4zwg/SfXzgLvt3UI/AAAAAAAAACM/TqqAlnNFM9w/s72-c/Game+Light+Award.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-6297843112381928596</id><published>2009-04-27T10:10:00.000-07:00</published><updated>2009-04-27T10:17:36.588-07:00</updated><title type='text'>Ghost Pirates of Vooju Island</title><content type='html'>&lt;p class="MsoNormal" style="text-indent:.5in"&gt;Ok looks like the cat is out of the bag, or the Ghost Pirate is out of the harbor, or something like that. So yes, Teal Harvest is &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Ghost Pirates of Vooju Island&lt;/span&gt;. Now hold your horses, the game is &lt;span class="Apple-style-span" style="font-weight: bold;"&gt;not&lt;/span&gt; &lt;st1:placename st="on"&gt;Monkey&lt;/st1:placename&gt; &lt;st1:placetype st="on"&gt;Island&lt;/st1:placetype&gt;, but &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Ghost Pirates&lt;/span&gt; is definitely inspired by it, but it is also very inspired by the Pirates of the &lt;st1:place st="on"&gt;Caribbean&lt;/st1:place&gt; ride at the Disneylnad / World theme Parks. Other influences are books like Treasure Island, and On Strange Tides, and a whole slew of movies like POTC, Road to El Dorado, the Little mermaid, the TV show Lost, Live and Let Die, Skelton Key, Serpent and the Rainbow, Hook, Peter Pan, etc.- just lots of influences. And some stuff we just pulled out of our...heads.&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;There is going to be a preview article in PC Games in &lt;st1:place st="on"&gt;&lt;st1:country-region st="on"&gt;Germany&lt;/st1:country-region&gt;&lt;/st1:place&gt; and I don’t want to reveal anything about the game until that article has hit the shelves. But I will say this, &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Ghost Pirates of Vooju Island&lt;/span&gt; is a bit more serious in plot and tone than the MI games. I think of MI as a farce like the movie Blazing Saddles , where as &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Ghost Pirates of Vooju Island&lt;/span&gt; is a more serious and has more drama in it like Full Throttle or the movie The Incredibles. Though &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Ghost Pirates&lt;/span&gt; will look a lot like the CMI (hopefully better), it’s tone and feel will be it’s own.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;But that is all I have to say on it now. So be sure to pick up a copy of PC Games or head over to their web site.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;PS The pirate on the cover is one of a few ghost pirates in the game, not the main character, nor even the villain.&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;PPS And the reason we made this game is because I always wanted to make my own pirate game. Over the past ten years I have been thinking about this game and DTP gave me the chance to make it. Thanks DTP!&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;PPPS I like making games from the monster's perspective, which seems pretty obvious now. I mean really? Who wants to play a regular human? Monsters are so much cooler!&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt;PPPPS Please send all PR and press requests to DTP. They handle the marketing and PR for Ghost Pirates.&lt;/o:p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-6297843112381928596?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/6297843112381928596/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/04/ghost-pirates-of-vooju-island.html#comment-form' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/6297843112381928596'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/6297843112381928596'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/04/ghost-pirates-of-vooju-island.html' title='Ghost Pirates of Vooju Island'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-3867943782292344984</id><published>2009-03-30T09:38:00.000-07:00</published><updated>2009-03-30T18:13:25.318-07:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_svxit1X4zwg/SdD4d3cqROI/AAAAAAAAACE/K7fruIMgGvs/s1600-h/Monsignor+CU+A+003.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 150px;" src="http://4.bp.blogspot.com/_svxit1X4zwg/SdD4d3cqROI/AAAAAAAAACE/K7fruIMgGvs/s200/Monsignor+CU+A+003.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5319024351908611298" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_svxit1X4zwg/SdD4YJBnu4I/AAAAAAAAAB8/PnHL92GbjlY/s1600-h/Sq2+last+shot+5.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_svxit1X4zwg/SdD4YJBnu4I/AAAAAAAAAB8/PnHL92GbjlY/s200/Sq2+last+shot+5.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5319024253547821954" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/SdD4SvM-fpI/AAAAAAAAAB0/pU469r2_hlc/s1600-h/monsignor+001.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 159px;" src="http://3.bp.blogspot.com/_svxit1X4zwg/SdD4SvM-fpI/AAAAAAAAAB0/pU469r2_hlc/s200/monsignor+001.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5319024160716783250" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_svxit1X4zwg/SdD4Nkr8R6I/AAAAAAAAABs/Q247_HEyN0g/s1600-h/FMV1-Sc01-SB07a+copy.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 132px;" src="http://1.bp.blogspot.com/_svxit1X4zwg/SdD4Nkr8R6I/AAAAAAAAABs/Q247_HEyN0g/s200/FMV1-Sc01-SB07a+copy.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5319024071994525602" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;Wow! That was fast! My mail box is totally filled with over five million emails! Thanks everybody! Our fans are awesome! So as a reward I will put the Cabal sequence back in AVS2 as a flash back. I will have to admit, Pedro was a bit miffed he wasn’t going to get a chance to do that free form jazz number. Pity. Well maybe next time. And here are a few images from that scene and  storyboards.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-3867943782292344984?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/3867943782292344984/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/03/wow-that-was-fast.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/3867943782292344984'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/3867943782292344984'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/03/wow-that-was-fast.html' title=''/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_svxit1X4zwg/SdD4d3cqROI/AAAAAAAAACE/K7fruIMgGvs/s72-c/Monsignor+CU+A+003.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-5796598647336049285</id><published>2009-03-27T10:57:00.000-07:00</published><updated>2009-03-27T11:08:05.963-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Frode video'/><title type='text'>1st Froderick Video</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_svxit1X4zwg/Sc0VneOt1pI/AAAAAAAAABE/kMuGMkr6XhY/s1600-h/Frode+Video.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 250px; height: 194px;" src="http://2.bp.blogspot.com/_svxit1X4zwg/Sc0VneOt1pI/AAAAAAAAABE/kMuGMkr6XhY/s320/Frode+Video.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5317930502868293266" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Oh! And by the way, we just posted a short video of everyone's favorite wise-acre bat, Froderick, in the Stuff section of the &lt;span style="font-family:&amp;quot;Times New Roman&amp;quot;; mso-fareast-Times New Roman&amp;quot;;mso-ansi-language:EN-US;mso-fareast-language: EN-US;mso-bidi-language:AR-SAfont-family:&amp;quot;;font-size:12.0pt;"&gt;&lt;a href="http://www.avampyrestory2.com/"&gt;www.avampyrestory2.com&lt;/a&gt; web site. Enjoy!&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'Times New Roman';"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:'Times New Roman';"&gt;Aslo Autumn Moon wants to congratulate our cousin company to south, Tell Tale Games on the premiere of their &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Wallace and Gromit&lt;/span&gt; game. It looks really fantastic! Go check it out! &lt;span class="Apple-style-span"  style=" ;font-family:Georgia;"&gt;&lt;a href="http://www.telltalegames.com/"&gt;http://www.telltalegames.com/&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Also pleas down load &lt;span class="Apple-style-span" style="font-style: italic;"&gt;Insecticide&lt;/span&gt;, my buddy's and one of my furute writing partners Larry Ahern's game at &lt;a href="http://www.insecticidethegame.com/"&gt;http://www.insecticidethegame.com/&lt;/a&gt;. It's all good!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-5796598647336049285?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/5796598647336049285/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/03/1st-froderick-video.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/5796598647336049285'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/5796598647336049285'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/03/1st-froderick-video.html' title='1st Froderick Video'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_svxit1X4zwg/Sc0VneOt1pI/AAAAAAAAABE/kMuGMkr6XhY/s72-c/Frode+Video.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-454415369148314765</id><published>2009-03-27T09:38:00.000-07:00</published><updated>2009-03-27T11:10:57.830-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='March&apos;s attempt at a &apos;spelling error&apos; free blog'/><title type='text'>March Blog</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_svxit1X4zwg/Sc0QWFR_lsI/AAAAAAAAAA0/F4BAZCgNtRA/s1600-h/Teal+Harvest+Logo+Small.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 150px; height: 150px;" src="http://3.bp.blogspot.com/_svxit1X4zwg/Sc0QWFR_lsI/AAAAAAAAAA0/F4BAZCgNtRA/s320/Teal+Harvest+Logo+Small.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5317924706555238082" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_svxit1X4zwg/Sc0QQuFGC-I/AAAAAAAAAAs/gKPuohQ7s38/s1600-h/Small+logo+for+AVS2.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 146px; height: 133px;" src="http://4.bp.blogspot.com/_svxit1X4zwg/Sc0QQuFGC-I/AAAAAAAAAAs/gKPuohQ7s38/s320/Small+logo+for+AVS2.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5317924614427773922" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal" style="text-indent:.5in"&gt;Autumn Moon is proud to announce that we are working on &lt;i style="mso-bidi-font-style:normal"&gt;A Vampyre Story 2: A Bat’s Tale, &lt;/i&gt;and that we are in the last four months of our unannounced adventure game, code named &lt;i style="mso-bidi-font-style:normal"&gt;&lt;a href="http://www.tealharvest.com"&gt;Teal Harvest: Terror Beyond the Act or Power of Forming a Mental Image of Something Not Present to the Senses or Never Before Wholly Perceived in Reality&lt;/a&gt; (Or TH: TBAPFMISNPSNBWPR for short).&lt;span class="Apple-style-span" style="font-style: normal; "&gt;&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span class="Apple-style-span" style="font-style: normal; "&gt;Check out our &lt;i style="mso-bidi-font-style: normal"&gt;A Vampyre Story 2&lt;/i&gt; web site at &lt;span style="font-family:&amp;quot;Times New Roman&amp;quot;; mso-fareast-Times New Roman&amp;quot;;mso-ansi-language:EN-US;mso-fareast-language: EN-US;mso-bidi-language:AR-SAfont-family:&amp;quot;;font-size:12.0pt;"&gt;&lt;a href="http://www.avampyrestory2.com/"&gt;www.avampyrestory2.com&lt;/a&gt;&lt;/span&gt;. We haven’t announced a release date yet for AVS2 because &lt;i style="mso-bidi-font-style: normal"&gt;Teal Harvest,&lt;/i&gt; will come out first, and we don’t want AVS2 and &lt;i style="mso-bidi-font-style:normal"&gt;Teal Harvest&lt;/i&gt; to compete in the same quarter. So whenever &lt;i style="mso-bidi-font-style:normal"&gt;Teal Harvest&lt;/i&gt; is released, which our publisher hasn’t announced yet (I’m hoping for a mid September release, maybe on a Saturday), then AVS2 will be released 4-6 months after that.&lt;/span&gt;&lt;/i&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;So some meddling kids discover the sequence 3 voice lines from AVS1, so I guess I better fess up. We did have to cut some shots and a whole FMV sequence from the game. I was considering putting in back in AVS2, though a bit altered, but now, FORGET IT!&lt;span style="mso-spacerun:yes"&gt;  &lt;/span&gt;It’s totally ruined now! How dare you! I am so angry I could spit!!! So as punishment I have decided NOT to animated that scene in AVS2,….EVER! Instead, I am going to replace it with five minutes of free form jazz.&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;Unless….&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;I might change my mind if I receive 5 MILLION emails asking me to put it back in &lt;i style="mso-bidi-font-style: normal"&gt;AVS2&lt;/i&gt;. In addition, these emails must contain a 12 page (single space) written apology, along with a solemn pledge to buy &lt;i style="mso-bidi-font-style: normal"&gt;AVS2&lt;/i&gt; and &lt;span class="Apple-style-span" style="font-style: italic;"&gt;TH:TBAPFMISNPSNBW&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;P&lt;/span&gt; when it comes out. Got that?! 5 Million! &lt;span style="font-size:5.0pt;"&gt;Or just six emails.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;So just email those letters to &lt;a href="mailto:billiamreallysorry@amegames.com"&gt;billiamreallysorry@amegames.com&lt;/a&gt;. And I MIGHT….might consider putting it back in.&lt;span style="font-size:5.0pt;"&gt;or not&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-454415369148314765?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/454415369148314765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/03/march-blog.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/454415369148314765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/454415369148314765'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/03/march-blog.html' title='March Blog'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_svxit1X4zwg/Sc0QWFR_lsI/AAAAAAAAAA0/F4BAZCgNtRA/s72-c/Teal+Harvest+Logo+Small.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-7368624632172546652</id><published>2009-02-25T13:34:00.000-08:00</published><updated>2009-02-25T13:38:08.271-08:00</updated><title type='text'>Fan Homage Video of Mona</title><content type='html'>I got and email form a very enthusiastic A Vampyre Story named Stefanie Uhr. She made a cool little YouTube video homage to Mona. It's pretty cool. Take a look.  &lt;a href="http://www.youtube.com/watch?v=K8b2rLsHglw"&gt;http://www.youtube.com/watch?v=K8b2rLsHglw&lt;/a&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Thanks Stefani!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-7368624632172546652?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/7368624632172546652/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/02/fan-homage-video-of-mona.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/7368624632172546652'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/7368624632172546652'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/02/fan-homage-video-of-mona.html' title='Fan Homage Video of Mona'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-6210778456385697127</id><published>2009-02-20T12:43:00.001-08:00</published><updated>2009-02-20T16:54:31.440-08:00</updated><title type='text'>Adventuregamers.com Awards</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_svxit1X4zwg/SZ9D2Wl97hI/AAAAAAAAAAU/YeQ-tJPpCp0/s1600-h/Award+2+small.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 202px; height: 400px;" src="http://4.bp.blogspot.com/_svxit1X4zwg/SZ9D2Wl97hI/AAAAAAAAAAU/YeQ-tJPpCp0/s400/Award+2+small.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5305033487122558482" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="color:#FFCC00;"&gt;A Vampyre Story&lt;/span&gt;&lt;/i&gt;&lt;span style="color:#FFCC00;"&gt; won some awards at Adventuregames.com, &lt;a href="http://www.adventuregamers.com/article/id,981"&gt;&lt;span style="color:#FFCC00;"&gt;http://www.adventuregamers.com/article/id,981&lt;/span&gt;&lt;/a&gt; &lt;span style="mso-spacerun:yes"&gt; &lt;/span&gt;which is great considering this is our first game out the door. Imperfect as it is the game still managed to win Best Graphic Design 2008, from the editors, and won Best Animation and Best Game Play from the Readers Choice. And &lt;i style="mso-bidi-font-style:normal"&gt;AVampyre Story &lt;/i&gt;got honorable mention in best Story, Best Writing Comedy and Drama (?), Best Setting, Best Music, Best Sound Design, Best 3&lt;sup&gt;rd&lt;/sup&gt; Person Adventure Game, and Best Overall Adventure game 2008. I think we would have won best Inventory Icons too if they had that category. Maybe next year.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00;"&gt;I also want to congratulate Tell Tall Games, &lt;a href="http://www.telltalegames.com/"&gt;&lt;span style="color:#FFCC00;"&gt;http://www.telltalegames.com/&lt;/span&gt;&lt;/a&gt; &lt;span style="mso-spacerun:yes"&gt; &lt;/span&gt;for their win for Sam and Max Season 2. Our goal is to win this award by the time we put our third game as well. You learn a lot by making mistakes, and as the saying goes the ‘The third time is the charm.” &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00;"&gt;I want to thank the editors and readers who voted for us. We really appreciate it, and are working hard to make our 2&lt;sup&gt;nd&lt;/sup&gt; game even better than the first.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00;"&gt;We also want to thank Bay Area Sound and the whole crew over there for all their hard earned awards too for AVS, Sam and Max and Strong Bad. &lt;a href="http://www.basound.com/pages/home.html"&gt;&lt;span style="color:#FFCC00;"&gt;http://www.basound.com/pages/home.html&lt;/span&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00;"&gt;The games that I am going to pick up are &lt;i style="mso-bidi-font-style:normal"&gt;Mystery case Files: Return to Ravenhearst, The Lost Crown: A Ghost Hunting Adventure,&lt;/i&gt; &lt;/span&gt;&lt;span class="apple-converted-space"&gt;&lt;i style="mso-bidi-font-style:normal"&gt;&lt;span style="font-size:10.5pt;color:#FFCC00;"&gt;The&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;em&gt;&lt;span style="font-size:10.5pt;color:#FFCC00;"&gt; Immortals of Terra: A Perry Rhodan Adventure&lt;/span&gt;, &lt;/em&gt;&lt;span class="apple-style-span"&gt;&lt;i&gt;&lt;span style="font-size:10.5pt;color:#FFCC00;"&gt;The Path of the Dragon&lt;/span&gt;, &lt;/i&gt;&lt;/span&gt;&lt;i&gt;&lt;/i&gt;&lt;span class="apple-style-span"&gt;&lt;span style="mso-bidi-font-style: italic;font-size:10.5pt;color:#FFCC00;"&gt;and of course&lt;i&gt; Sam and Max Season 2.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color:#FFCC00;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="text-indent:.5in"&gt;&lt;span style="color:#FFCC00;"&gt;Also the Aggie award itself is done in an art style fans of &lt;i style="mso-bidi-font-style: normal"&gt;A Vampyre Story&lt;/i&gt; and &lt;i style="mso-bidi-font-style:normal"&gt;Curse of Monkey Island&lt;/i&gt; might find familiar.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-6210778456385697127?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/6210778456385697127/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/02/adventuregamerscom-awards.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/6210778456385697127'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/6210778456385697127'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/02/adventuregamerscom-awards.html' title='Adventuregamers.com Awards'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_svxit1X4zwg/SZ9D2Wl97hI/AAAAAAAAAAU/YeQ-tJPpCp0/s72-c/Award+2+small.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-281305973760871261.post-4038308065492292883</id><published>2009-02-20T11:44:00.000-08:00</published><updated>2009-02-20T11:48:48.266-08:00</updated><title type='text'>Last Blog Entry Link Here</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-family:Georgia;color:#FFCC00"&gt;For lame technical reasons that I am too embarrassed to go into I made a new AME blog page. But here is the link to the old one.&lt;/span&gt;&lt;span style="font-family:Georgia; color:black"&gt; &lt;a href="http://autumnmoonblog.blogspot.com/"&gt;http://autumnmoonblog.blogspot.com/&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/281305973760871261-4038308065492292883?l=autumnmoonentblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://autumnmoonentblog.blogspot.com/feeds/4038308065492292883/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/02/last-blog-entry-link-here.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/4038308065492292883'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/281305973760871261/posts/default/4038308065492292883'/><link rel='alternate' type='text/html' href='http://autumnmoonentblog.blogspot.com/2009/02/last-blog-entry-link-here.html' title='Last Blog Entry Link Here'/><author><name>AMEBlogger</name><uri>http://www.blogger.com/profile/11223984851621750239</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
