I was looking at my new iPhone today, a birthday present from my family, and I saw an email about Ghost Pirates of Vooju Island coming out in
I also heard there was a new trailer, but that some people didn't like the FMV animation. To meet our deadline I decided that we should focus on the programming and in game animation, and if we had to make cuts we would do it in the FMVs (full motion videos). The FMVs only make up 15 minutes of a ten hour game. I was talking with Ron Gilbert one day and he said “cut scenes are the least important part of an adventure game," and that I should "keep them to a minimum and focus on the game. Players are just going to skip them anyway.” Coming from a background in traditional character animation I was a bit bummed to hear that, but I reluctantly agreed that what he said made sense, so that is what we did. Not to say all the in game animations are perfect but we definitely put more time and effort on those.
Also we learned a lot from making our first game, A Vampyre Story. We improved the in game dialog, voice acting, the puzzles, the programming and scripting. Although not perfect, Ghost Pirates of Vooju Island is, in my opinion, a much more ambitious and improved product over our first one. I hope you agree.
Any hints on the english version release date?
ReplyDeleteBefore christmas? After Christmas? ;)
I can't wait to get my hands on it! My german friends over at the Telltale forums are praising it! ;)
Speaking of Vampyre Story, I am sorry to say I'm really sick to wait for Vampyre Story 2. I bought the game sooooo long ago and enjoyed it a lot, though I had an heart attack when I realised it was only a first part of a bigger game.
ReplyDeleteWhatever, I said, I'll wait for the second, no problem. But now this is too much waiting, really. And I read somewhere that Vampyre Story 2 (out PERHAPS in late 2010) won't be the end and there'll be a third episode. Well, does this mean I'll have to wait 6-7 years to play a whole game?
I don't want to be harsh, trust me, but this is what I think.